A temple raider serving Oghma, and Sheen's brother

CR 10
hp 48 (10 HD)
Male human rogue 7/temple raider of Oghma 3
CN Medium Humanoid
Init +8; Senses Listen +15, Spot +15
Languages Celestial, Common
AC 18; touch 15; flat-footed 14; improved uncanny dodge
Resist evasion
Fort +4; Ref +12; Will +7
Speed 30 ft. (6 squares)
Melee+1 rapier +12/+7 (1d6+1, 18-20/x2) or
+1 rapier +10/+5 (1d6+1, 18-20/x2) and +1 dagger +10 (1d4+1, 19-20/x2)
Ranged +1 light crossbow +12/+7 (1d8+1, 19-20/x2)
Base Atk +7; Grp +7
Atk Options sneak attack +5d6
Temple Raider of Oghma Spells (CL 3rd):
2nd – invisibility
1st – detect secret doors, disguise self

Abilities Str 10, Dex 18, Con 12, Int 13, Wis 14, Cha 11
SQ trap sense +5, trapfinding
Feats Improved Initiative, Improved Two-Weapon Fighting, Two-Weapon Defense, Two-Weapon Fighting, Weapon Finesse
Skills Appraise +2, Bluff +10, Decipher Script +3, Disable Device +14, Disguise +10, Gather Information +6, Hide +17, Knowledge (religion) +3, Listen +15, Move Silently +17, Open Lock +14, Search +15, Sense Motive +5, Spot +15
Possessions _bracers of armor +2, ring of protection +1, +1 rapier, +1 dagger, +1 light crossbow, _ 20 bolts

The temple raider of Oghma is a Forgotten Realms version of the temple raider of Olidammara, from Complete Divine.

Height:5’7” Weight:140 Age:23
Eyes:Green Hair:Red-Brown Skin:Bronze

A bit small and lean, Tarsem has an unshaven, unkempt look about him, with tousled red-brown hair, light copper skin, and vibrant green eyes. His resemblance to Sheen is purely physical, and only apparent when they’re viewed together; his detached demeanour and lazy speaking manner are nothing like his sister’s.

Tarsem was raised in a Waterdhavian orphanage with no knowledge of his parents. His desire to learn more about them brought him to a group of Oghmanytes occupying a row house on Swords Street. In exchange for helping them to stock the Great Library for the Font of Knowledge they were building, the namers performed research and divinations for Tarsem, uncovering the fate of his parents.

Adventurers of some renown, Kiril and his wife Berit angered one of Halaster’s apprentices, the witch Mandara, during one of their expeditions in Undermountain. After Berit died giving birth to a second child, Mandara kidnapped the infant in an attempt to lure Kiril into confronting her minotaur allies on the Maze level. Kiril and Mandara both perished in the ensuing battle, and Hoskuld Flameback found the baby and raised her as his own, calling her Sheen. Tarsem doesn’t remember how he ended up in the orphanage; he assumes that Kiril had some plan for protecting his son that went awry.

Tarsem dedicated himself to finding his lost sister, spying on the elan and tracing her steps back to Murkstones. Now reunited with Sheen, Tarsem must now commit to find out who she is.

Tarsem has some measure of self-discipline, but he tends to let the things he isn’t focusing on get out of hand. He places great value in information, but has little faith in Oghma, or attachment to the Font of Knowledge – to him, they’re only a source of lore. Now that the temple’s complete, and he’s learned what he came to find out in the first place, he may break from the Oghmanytes altogether. In fact, he has no roots in Waterdeep at all.

Sheen is nothing like Tarsem expected, but he’s put far too much effort into finding her to walk away now. He’s never had anyone to care about but himself, and isn’t sure where to start. Fortunately, Haden is helping him to understand his sister. Embarrassed by his profession and his situation, Tarsem has decided to tell Sheen the truth when circumstances allow it.



Cold Blood DarthKrzysztof