Locations

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THE MATERIAL PLANE


ABEIR-TORIL—Planet of the Forgotten Realms, starting point for most of our heroes
OERTH – Prime world, sometimes called the “World of Greyhawk” after its largest city

THAZIA – Prime world, Tulio’s former home; the site of Selwyn’s Grove, lair of the Lady of Mirrors. Destroyed by Lady Margone.


THE TRANSITIVE PLANES


THE ASTRAL PLANE – The “silver void” connects the Prime Material Plane to the Outer Planes.
THE ETHEREAL PLANE – The “waveless sea” connects the Prime Material Plane to the Inner Planes.
THE PLANE OF SHADOW – This dark reflection of the Prime is said to link to alternate Primes – and to different cosmologies altogether.


THE INNER PLANES


THE ELEMENTAL PLANE OF FIRE

THE CITADEL OF FIRE – Built by the efreeti, then home to the Illuminated; now lost to the Plane of Fire once more.


GLENLOCH – Ethereal demiplane populated by mortals and fey loyal to the Lady of Mirrors.

THE ISLE OF BLACK TREES – Ethereal demiplane created by the Viridian as a hiding place for the Eye of the Dawn.


THE OUTER PLANES


SIGIL, The Cage, The City of Doors – the planar metropolis.

Key numbers refer to this map.

THE HIVE WARD
  • The Blood Pit (H30) – The most famous fighting arena in Sigil. Felgar runs its bar.
  • The Butcher’s Block (H22) – Greasy alehouse & inn frequented by thieves and cutthroats. Owned by Trunfeld Three-Teeth.
  • The Gatehouse (H13) – Sigil’s asylum, operated by the Bleak Cabal.
  • The Gatehouse Night Market (H16) – A raucous, tawdry market outside the Gatehouse, just a few blocks inside the Ward. If there’s something you can’t find in the Great Bazaar, you can try here…
  • The Hive (H0) – The Hive neighborhood is home to the Xaositects in Sigil.
  • The Mortuary (H12) – Where Sigil’s dead are taken to be cremated or interred. Operated by the Dustmen.

THE LOWER WARD
MARKET WARD
THE LADY’S WARD
THE CLERK’S WARD
  • Civic Festhall (C25) – Sensate headquarters
  • Hall of Records (C35) – headquarters of the Fraternity of Order, formerly Bigby’s College of Academic Arts
  • The Hall of Speakers (C4) – headquarters of the Sign of One
  • Trina’s – scribing supply shop, across the street from the Power of the One statue (C5)

THE GUILDHALL WARD
UNDERSIGIL
  • Dwarven catacomb – ceremonial burial site under the Twelve Factols.
  • Umber hulk tunnels – carved out by invaders several years ago.
  • Ombos – abandoned burial complex built by followers of the Pharaonic pantheon; includes a mummy preparation chamber once used as an Anarchist staging area

THE INFINITE LAYERS OF THE ABYSS

THE DEMONWEB PITS pits – 66th layer, home to Lolth

THE OLYMPIAN GLADES OF ARBOREA

ARVANDOR – First layer, home of the Olympian pantheon and the Seldarine

THE NINE HELLS OF BAATOR

AVERNUS—First of the Nine Hells
  • The Pillar of Skulls – Eternal damnation for the deceitful, provides knowledge for a price.
  • The Bronze Citadel – Bel’s fortress, on the Great Avernus Road; glimpsed, but not visited.
  • Portal to Sigil – Guarded by Ar’kle-mens, opened with a brick from the Great Avernus Road. DIS—Second of the Nine Hells, dominated by the Iron City of Dis
DIS—second of the Nine Hells
  • Disigil—The devils’ secret copy of Sigil, destroyed by our heroes

THE WILDERNESS OF THE BEASTLANDS
(called the Happy Hunting Grounds by some Clueless sods)

KRIGALA – First layer, the land of eternal noon
  • “The Forbidden Plateau:http://www.obsidianportal.com/campaign/cold-blood/wiki/campaign-web/forbiddenplateau” – Dominated by dinosaur petitioners and their lizardfolk worshipers.

THE GRAY WASTE OF HADES

OINOS – First layer


THE CONCORDANT DOMAIN OF THE OUTLANDS

PLAGUE-MORT – gate-town to the Abyss
  • Rothwell’s – butcher shop and Anarchist safe house
  • Margram’s home
  • The Bell and Whistle Tavern – Illuminated headquarters
  • The Arch-Lector’s Palace

Locations

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